<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>
    <dialog id="val_sos_dialog">
        <phrase_list>
            <phrase id="1">
                <text />
                <dont_has_info>val_sos_got_medkit</dont_has_info>
                <next>11</next>
            </phrase>
            <phrase id="112">
                <text>val_sos_dialog_112</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="2">
                <text />
                <has_info>val_sos_got_medkit</has_info>
                <next>21</next>
            </phrase>
            <phrase id="111">
                <text>val_sos_dialog_111</text>
                <precondition>dialogs.actor_have_medkit</precondition>
                <action>dialogs.transfer_medkit</action>
                <action>dialogs.break_dialog</action>
                <give_info>val_sos_got_medkit</give_info>
            </phrase>
            <phrase id="211">
                <text>val_sos_dialog_211</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="0">
                <text />
                <next>1</next>
                <next>2</next>
            </phrase>
            <phrase id="11">
                <text>val_sos_dialog_11</text>
                <next>111</next>
                <next>112</next>
            </phrase>
            <phrase id="21">
                <text>val_sos_dialog_21</text>
                <give_info>val_show_farm_zone</give_info>
                <give_info>val_sos_give_info</give_info>
                <next>211</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_prisoner_hello">
        <phrase_list>
            <phrase id="111">
                <text>val_prisoner_hello_111</text>
                <action>dialogs.break_dialog</action>
                <give_info>val_prisoner_sit</give_info>
            </phrase>
            <phrase id="112">
                <text>val_prisoner_hello_112</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="2111">
                <text>val_prisoner_hello_2111</text>
                <next>21111</next>
            </phrase>
            <phrase id="21111">
                <text>val_prisoner_hello_21111</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="3">
                <text />
                <has_info>val_prisoner_give_info</has_info>
                <next>31</next>
            </phrase>
            <phrase id="311">
                <text>val_prisoner_hello_311</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="1">
                <text />
                <dont_has_info>val_prisoner_free</dont_has_info>
                <dont_has_info>val_prisoner_door_unlocked</dont_has_info>
                <dont_has_info>val_prisoner_sit</dont_has_info>
                <next>11</next>
            </phrase>
            <phrase id="11">
                <text>val_prisoner_hello_11</text>
                <next>111</next>
                <next>112</next>
            </phrase>
            <phrase id="31">
                <text>val_prisoner_hello_31</text>
                <next>311</next>
            </phrase>
            <phrase id="2">
                <text />
                <dont_has_info>val_prisoner_give_info</dont_has_info>
                <has_info>val_prisoner_free</has_info>
                <next>21</next>
            </phrase>
            <phrase id="211">
                <text>val_prisoner_hello_211</text>
                <give_info>val_prisoner_give_info</give_info>
                <next>2111</next>
            </phrase>
            <phrase id="21">
                <text>val_prisoner_hello_21</text>
                <next>211</next>
            </phrase>
            <phrase id="4">
                <text />
                <dont_has_info>val_prisoner_free</dont_has_info>
                <dont_has_info>val_prisoner_door_unlocked</dont_has_info>
                <has_info>val_prisoner_sit</has_info>
                <next>41</next>
            </phrase>
            <phrase id="41">
                <text>val_prisoner_hello_41</text>
                <next>411</next>
            </phrase>
            <phrase id="411">
                <text>val_prisoner_hello_411</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="0">
                <text />
                <next>1</next>
                <next>2</next>
                <next>3</next>
                <next>4</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_rob_dialog">
        <phrase_list>
            <phrase id="11">
                <text>val_rob_dialog_11</text>
                <next>111</next>
                <next>113</next>
            </phrase>
            <phrase id="21">
                <text>val_rob_dialog_21</text>
                <next>111</next>
                <next>113</next>
            </phrase>
            <phrase id="3">
                <text>val_rob_dialog_3</text>
                <next>31</next>
            </phrase>
            <phrase id="31">
                <text>val_rob_dialog_31</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="113">
                <text>val_rob_dialog_113</text>
                <action>dialogs.break_dialog</action>
                <give_info>val_rob_no_money</give_info>
            </phrase>
            <phrase id="111">
                <text>val_rob_dialog_111</text>
                <precondition>dialogs_darkvalley.val_rob_actor_has_money</precondition>
                <action>dialogs_darkvalley.val_rob_actor_reloc_money</action>
                <give_info>val_rob_buying</give_info>
                <next>3</next>
            </phrase>
            <phrase id="2">
                <text />
                <has_info>val_rob_no_money</has_info>
                <next>21</next>
            </phrase>
            <phrase id="1">
                <text />
                <dont_has_info>val_rob_no_money</dont_has_info>
                <next>11</next>
            </phrase>
            <phrase id="0">
                <text />
                <precondition>dialogs_darkvalley.val_rob_actor_has_money</precondition>
                <next>1</next>
                <next>2</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_escort_captive_dialog">
        <phrase_list>
            <phrase id="8">
                <text></text>
                <dont_has_info>val_escort_captive_give_main_info</dont_has_info>
                <next>1</next>
                <next>4</next>
            </phrase>
            <phrase id="4">
                <text></text>
                <has_info>val_escort_nap1_dead</has_info>
                <next>41</next>
            </phrase>
            <phrase id="1">
                <text></text>
                <dont_has_info>val_escort_nap1_dead</dont_has_info>
                <next>11</next>
            </phrase>
            <phrase id="41">
                <text>val_escort_captive_dialog_41</text>
                <next>411</next>
            </phrase>
            <phrase id="411">
                <text>val_escort_captive_dialog_411</text>
                <next>11</next>
            </phrase>
            <phrase id="11">
                <text>val_escort_captive_dialog_11</text>
                <give_info>val_escort_captive_give_main_info</give_info>
                <next>7</next>
            </phrase>
            <phrase id="2">
                <text>val_escort_captive_dialog_2</text>
                <dont_has_info>val_escort_captive_give_info</dont_has_info>
                <next>21</next>
            </phrase>
            <phrase id="21">
                <text>val_escort_captive_dialog_21</text>
                <give_info>val_escort_captive_give_info</give_info>
                <next>211</next>
            </phrase>
            <phrase id="211">
                <text>val_escort_captive_dialog_211</text>
                <next>71</next>
            </phrase>
            <phrase id="3">
                <text>val_escort_captive_dialog_3</text>
                <dont_has_info>val_escort_help_prisoner_task</dont_has_info>
                <give_info>val_escort_help_prisoner_task</give_info>
                <next>71</next>
            </phrase>
            <phrase id="7">
                <text></text>
                <has_info>val_escort_actor_helped</has_info>
                <next>8</next>
                <next>71</next>
            </phrase>
            <phrase id="61">
                <text>val_escort_captive_dialog_61</text>
                <next>511</next>
            </phrase>
            <phrase id="6">
                <text></text>
                <dont_has_info>val_escort_actor_helped</dont_has_info>
                <next>61</next>
            </phrase>
            <phrase id="5">
                <text></text>
                <has_info>val_escort_captive_give_info</has_info>
                <has_info>val_escort_help_prisoner_task</has_info>
                <next>51</next>
            </phrase>
            <phrase id="51">
                <text>val_escort_captive_dialog_51</text>
                <next>511</next>
            </phrase>
            <phrase id="511">
                <text>val_escort_captive_dialog_511</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="71">
                <text></text>
                <has_info>val_escort_captive_give_main_info</has_info>
                <next>2</next>
                <next>3</next>
                <next>5</next>
            </phrase>
            <phrase id="0">
                <text></text>
                <next>7</next>
                <next>6</next>
            </phrase>
        </phrase_list>
    </dialog>
    <dialog id="val_escort_nap1_dialog">
        <phrase_list>
            <phrase id="2111">
                <text>val_escort_nap1_dialog_2111</text>
                <next>412</next>
            </phrase>
            <phrase id="31">
                <text>val_escort_nap1_dialog_31</text>
                <action>dialogs_darkvalley.val_escort_reward</action>
                <give_info>val_escort_got_reward</give_info>
                <next>219</next>
            </phrase>
            <phrase id="41">
                <text>val_escort_nap1_dialog_41</text>
                <next>219</next>
            </phrase>
            <phrase id="212191">
                <text></text>
                <next>21211</next>
                <next>21212</next>
                <next>21213</next>
                <next>21214</next>
                <next>21215</next>
            </phrase>
            <phrase id="212111">
                <text>val_escort_nap1_dialog_212111</text>
                <next>21219</next>
            </phrase>
            <phrase id="21212">
                <text>val_escort_nap1_dialog_21212</text>
                <next>212121</next>
            </phrase>
            <phrase id="212121">
                <text>val_escort_nap1_dialog_212121</text>
                <next>2121211</next>
            </phrase>
            <phrase id="2121211">
                <text>val_escort_nap1_dialog_2121211</text>
                <next>21212111</next>
            </phrase>
            <phrase id="21212111">
                <text>val_escort_nap1_dialog_21212111</text>
                <next>21219</next>
            </phrase>
            <phrase id="21213">
                <text>val_escort_nap1_dialog_21213</text>
                <next>212131</next>
            </phrase>
            <phrase id="212131">
                <text>val_escort_nap1_dialog_212131</text>
                <next>21219</next>
            </phrase>
            <phrase id="21214">
                <text>val_escort_nap1_dialog_21214</text>
                <next>212141</next>
            </phrase>
            <phrase id="212141">
                <text>val_escort_nap1_dialog_212141</text>
                <next>21219</next>
            </phrase>
            <phrase id="21215">
                <text>val_escort_nap1_dialog_21215</text>
                <next>212151</next>
            </phrase>
            <phrase id="212151">
                <text>val_escort_nap1_dialog_212151</text>
                <next>2121511</next>
            </phrase>
            <phrase id="2121511">
                <text></text>
                <next>2191</next>
            </phrase>
            <phrase id="21211">
                <text>val_escort_nap1_dialog_21211</text>
                <next>212111</next>
            </phrase>
            <phrase id="2121">
                <text>val_escort_nap1_dialog_2121</text>
                <give_info>val_show_zones</give_info>
                <next>21219</next>
            </phrase>
            <phrase id="21219">
                <text></text>
                <next>212191</next>
            </phrase>
            <phrase id="2131">
                <text>val_escort_nap1_dialog_2131</text>
                <next>219</next>
            </phrase>
            <phrase id="212">
                <text>val_escort_nap1_dialog_212</text>
                <next>2121</next>
            </phrase>
            <phrase id="2191">
                <text></text>
                <next>212</next>
                <next>213</next>
                <next>214</next>
            </phrase>
            <phrase id="219">
                <text></text>
                <next>2191</next>
            </phrase>
            <phrase id="214">
                <text>val_escort_nap1_dialog_214</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="213">
                <text>val_escort_nap1_dialog_213</text>
                <dont_has_info>val_escort_captive_give_main_info</dont_has_info>
                <next>2131</next>
            </phrase>
            <phrase id="0">
                <text></text>
                <next>2</next>
                <next>3</next>
                <next>4</next>
                <next>6</next>
            </phrase>
            <phrase id="21">
                <text>val_escort_nap1_dialog_21</text>
                <action>dialogs_darkvalley.val_escort_reward</action>
                <give_info>val_escort_got_reward</give_info>
                <next>219</next>
            </phrase>
            <phrase id="61">
                <text>val_escort_nap1_dialog_61</text>
                <next>611</next>
            </phrase>
            <phrase id="611">
                <text>val_escort_nap1_dialog_611</text>
                <action>dialogs.break_dialog</action>
            </phrase>
            <phrase id="6">
                <text></text>
                <dont_has_info>val_escort_actor_helped</dont_has_info>
                <next>61</next>
            </phrase>
            <phrase id="4">
                <text></text>
                <has_info>val_escort_got_reward</has_info>
                <has_info>val_escort_actor_helped</has_info>
                <next>41</next>
            </phrase>
            <phrase id="3">
                <text></text>
                <dont_has_info>val_escort_got_reward</dont_has_info>
                <has_info>val_escort_captive_dead</has_info>
                <has_info>val_escort_actor_helped</has_info>
                <has_info>val_escort_guard1_dead</has_info>
                <has_info>val_escort_guard2_dead</has_info>
                <next>31</next>
            </phrase>
            <phrase id="2">
                <text></text>
                <dont_has_info>val_escort_captive_dead</dont_has_info>
                <dont_has_info>val_escort_got_reward</dont_has_info>
                <has_info>val_escort_guard1_dead</has_info>
                <has_info>val_escort_guard2_dead</has_info>
                <has_info>val_escort_actor_helped</has_info>
                <next>21</next>
            </phrase>
        </phrase_list>
    </dialog>
</game_dialogs>
