<?xml version='1.0' encoding="windows-1251"?>

<xml>
<!---------------------------MONOLIT REGULAR with RPG----------------------->
	<specific_character id="aes_Monolit_rpg" team_default = "1">
		<name>GENERATE_NAME_stalker</name>
		<icon>ui_npc_u_stalker_mo_mask</icon>
		<map_icon x="3" y="0"></map_icon>
		<bio>aes_Monolit_rpg_bio</bio>

		<team>Monolit_rpg</team>

		<class>aes_Monolit_rpg</class>
		<community>monolith</community>

        <snd_config>characters_voice\human_01\monolith\</snd_config>
		<crouch_type>-1</crouch_type>

		<rank>520</rank>
		<reputation>-632</reputation>

		<panic_threshold>0.0</panic_threshold>

		<visual>actors\monolit\stalker_mo_mask</visual>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj = 1 \n
			wpn_rpg7 \n
			ammo_og-7b = 1 \n
#include "gameplay\character_food.xml" \n
		</supplies>

#include "gameplay\character_criticals_1.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
	</specific_character>

<!---------------------------MONOLIT SPECNAZ---------------------->
  <specific_character id="aes_Monolit_specnaz" team_default = "1">
	<name>GENERATE_NAME_stalker</name>
	<icon>ui_npc_u_stalker_mo_hood_9</icon>
	<map_icon x="3" y="0"></map_icon>
	<bio>aes_Monolit_specnaz_bio</bio>

	<class>aes_Monolit_specnaz</class>
	<community>monolith</community>

	<rank>760</rank>
	<reputation>-783</reputation>

	<panic_threshold>0.0</panic_threshold>

	<snd_config>characters_voice\human_03\monolith\</snd_config>
	<crouch_type>-1</crouch_type>

	<visual>actors\monolit\stalker_mo_hood_9</visual>
	<supplies>
	  [spawn] \n
	  wpn_sig550 = 1 \n
	  ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml" \n
	</supplies>

#include "gameplay\character_criticals_1.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
  </specific_character>

<!---------------------------MONOLIT SPECNAZ RG6---------------------->
  <specific_character id="aes_Monolit_specnaz_rg6" team_default = "1">
	<name>GENERATE_NAME_stalker</name>
	<icon>ui_npc_u_stalker_mo_hood_9</icon>
	<map_icon x="3" y="0"></map_icon>
	<bio>Боевик группировки "Монолит". Хорошо экипирован. Детальная информация отсутствует.</bio>

	<class>aes_Monolit_specnaz_rg6</class>
	<community>monolith</community>

	<rank>700</rank>
	<reputation>0</reputation>

	<snd_config>characters_voice\human_02\monolith\</snd_config>
	<crouch_type>-1</crouch_type>

	<visual>actors\monolit\stalker_mo_hood_9</visual>
	<supplies>
	  [spawn] \n
	  wpn_colt1911 \n
	  ammo_11.43x23_hydro  = 1 \n
	</supplies>

#include "gameplay\character_criticals_1.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
  </specific_character>

<!---------------------------MONOLIT SNIPER---------------------->
  <specific_character id="aes_Monolit_sniper" team_default = "1">
	<name>GENERATE_NAME_stalker</name>
	<icon>ui_npc_u_stalker_mo_head_1</icon>
	<map_icon x="3" y="0"></map_icon>
	<bio>aes_Monolit_sniper_bio</bio>

	<class>aes_Monolit_sniper</class>
	<community>monolith</community>

	<rank>540</rank>
	<reputation>-364</reputation>

	<panic_threshold>0.0</panic_threshold>

	<snd_config>characters_voice\human_02\monolith\</snd_config>
	<crouch_type>-1</crouch_type>

	<visual>actors\monolit\stalker_mo_head_1</visual>
	<supplies>
	  [spawn] \n
	  wpn_svd \n
	  ammo_7.62x54_ap = 1 \n
#include "gameplay\character_food.xml" \n
	</supplies>

#include "gameplay\character_criticals_1.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
  </specific_character>
<!---------------------------MONOLIT SNIPER GAUSS---------------------->
  <specific_character id="aes_Monolit_sniper_gauss" team_default = "1">
	<name>GENERATE_NAME_stalker</name>
	<icon>ui_npc_u_stalker_mo_mask</icon>
	<map_icon x="3" y="0"></map_icon>
	<bio>Сталкер группировки "Монолит". Детальная информация отсутствует.</bio>

	<class>aes_Monolit_sniper_gauss</class>
	<community>monolith</community>

	<rank>890</rank>
	<reputation>-789</reputation>

	<snd_config>characters_voice\human_01\monolith\</snd_config>
	<crouch_type>-1</crouch_type>

	<panic_threshold>0.0</panic_threshold>

	<visual>actors\monolit\stalker_mo_mask</visual>
	<supplies>
	  [spawn] \n
	  wpn_gauss \n
	  ammo_gauss = 1 \n
#include "gameplay\character_food.xml" \n
	</supplies>

#include "gameplay\character_criticals_1.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
  </specific_character>
<!---------------------------MONOLIT MASTER----------------------->
  <specific_character id="aes_Monolit_master" team_default = "1">
	<name>GENERATE_NAME_stalker</name>
	<icon>ui_npc_u_stalker_mo_exo</icon>
	<map_icon x="3" y="0"></map_icon>
	<bio>Хранитель группировки "Монолит". Лучше держаться от него подальше. Детальная информация отсутствует.</bio>

	<class>aes_Monolit_master</class>
	<community>monolith</community>


	<rank>920</rank>
	<reputation>-863</reputation>

	<panic_threshold>0.0</panic_threshold>

	<snd_config>characters_voice\human_03\monolith\</snd_config>
	<crouch_type>-1</crouch_type>

	<visual>actors\monolit\stalker_mo_exo</visual>
	<supplies>
	  [spawn] \n
	  wpn_usp  \n
	  ammo_11.43x23_hydro = 1 \n
	  wpn_g36 \n
	  ammo_5.56x45_ss190 = 1 \n
#include "gameplay\character_food.xml" \n
	</supplies>

#include "gameplay\character_criticals_1.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
  </specific_character>

<!---------------------------SOLDIERS PROFILES----------------------->
<!---------------------------SOLDIER COMMANDER----------------------->
	<specific_character id="aes_Soldier_commander" team_default = "1">
		<name>GENERATE_NAME_captain</name>
		<icon>ui_npc_u_soldier_beret_5</icon>
		<map_icon x="2" y="0"></map_icon>
		<bio>aes_Soldier_commander_bio</bio>

		<class>aes_Soldier_commander</class>
		<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

		<rank>860</rank>
		<reputation>12</reputation>

		<panic_threshold>0.0</panic_threshold>

		<snd_config>characters_voice\human_02\military\</snd_config>
		<crouch_type>0</crouch_type>

		<visual>actors\soldier\soldier_beret_5</visual>
		<supplies>
			[spawn] \n
			wpn_usp  \n
			ammo_11.43x23_hydro = 1 \n
			wpn_val \n
			ammo_9x39_sp5 = 1 \n
#include "gameplay\character_food.xml" \n
		</supplies>

#include "gameplay\character_criticals_5.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
	</specific_character>
<!---------------------------SOLDIER MASTER----------------------->
	<specific_character id="aes_Soldier_military" team_default = "1">
		<name>GENERATE_NAME_lieutenant</name>
		<icon>ui_npc_u_stalker_militari_antigas_2</icon>
		<map_icon x="2" y="2"></map_icon>
		<bio>aes_Soldier_military_bio</bio>

		<team>Soldier_military</team>

		<class>aes_Soldier_military</class>
		<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

		<snd_config>characters_voice\human_03\military\</snd_config>
		<crouch_type>0</crouch_type>

		<rank>900</rank>
		<reputation>0</reputation>

		<panic_threshold>0.0</panic_threshold>

		<visual>actors\militari\stalker_militari_antigas_2</visual>
		<supplies>
			[spawn] \n
			wpn_usp  \n
			ammo_11.43x23_hydro = 1 \n
			wpn_val \n
			ammo_9x39_sp5 = 1 \n
#include "gameplay\character_food.xml" \n
		</supplies>

#include "gameplay\character_criticals_6.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
	</specific_character>
<!---------------------------SOLDIER SPECNAZ---------------------->
	<specific_character id="aes_Soldier_specnaz" team_default = "1">
		<name>GENERATE_NAME_sergeant</name>
		<icon>ui_npc_u_soldier_antigas</icon>
		<map_icon x="12" y="4"></map_icon>
		<bio>aes_Soldier_specnaz_bio</bio>

		<team>Soldier_specnaz</team>

		<class>aes_Soldier_specnaz</class>
		<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

		<rank>850</rank>
		<reputation>20</reputation>

		<panic_threshold>0.0</panic_threshold>

		<snd_config>characters_voice\human_03\military\</snd_config>
		<crouch_type>0</crouch_type>

		<visual>actors\soldier\soldier_antigas</visual>
		<supplies>
			[spawn] \n
			wpn_usp \n
			ammo_11.43x23_hydro	= 1 \n
			wpn_val \n
			ammo_9x39_sp5 = 1 \n
#include "gameplay\character_food.xml" \n
		</supplies>

#include "gameplay\character_criticals_6.xml"

		<start_dialog>hello_dialog</start_dialog>
		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
	</specific_character>
<!---------------------------SOLDIER SPECNAZ AES---------------------->
	<specific_character id="aes_Soldier_specnaz_aes" team_default = "1">
		<name>aes_Soldier_specnaz_aes_name</name>
		<icon>ui_npc_u_stalker_militari_antigas_2</icon>
		<map_icon x="2" y="2"></map_icon>
		<bio>aes_Soldier_specnaz_aes_bio</bio>

		<team>Soldier_specnaz</team>

		<class>aes_Soldier_specnaz_aes</class>
		<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

		<rank>890</rank>
		<reputation>15</reputation>

		<snd_config>characters_voice\human_03\military\</snd_config>
		<crouch_type>0</crouch_type>

		<panic_threshold>0.0</panic_threshold>

		<visual>actors\militari\stalker_militari_antigas_2</visual>
		<supplies>
			[spawn] \n
			wpn_usp \n
			ammo_11.43x23_hydro = 1 \n
			wpn_val \n
			ammo_9x39_sp5 = 1 \n
#include "gameplay\character_food.xml" \n
		</supplies>

#include "gameplay\character_criticals_6.xml"

		<start_dialog>hello_dialog</start_dialog>
	</specific_character>
<!---------------------------SOLDIER SNIPER---------------------->
	<specific_character id="aes_Soldier_sniper" team_default = "1">
		<name>GENERATE_NAME_private</name>
		<icon>ui_npc_u_stalker_militari_1</icon>
		<map_icon x="1" y="2"></map_icon>
		<bio>aes_Soldier_sniper_bio</bio>

		<team>Soldier_sniper</team>

		<class>aes_Soldier_sniper</class>
		<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

		<rank>660</rank>
		<reputation>-13</reputation>

		<snd_config>characters_voice\human_03\military\</snd_config>
		<crouch_type>-1</crouch_type>

		<panic_threshold>0.0</panic_threshold>

		<visual>actors\militari\stalker_militari_1</visual>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj = 1 \n
			wpn_svu \n
			ammo_7.62x54_ap = 1 \n
#include "gameplay\character_food.xml" \n
		</supplies>

#include "gameplay\character_criticals_6.xml"

		<start_dialog>hello_dialog</start_dialog>

		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
	</specific_character>

<!---------------------------SOLDIER SNIPER---------------------->
	<specific_character id="aes_x" team_default = "1">
		<name>GENERATE_NAME_private</name>
		<icon>ui_npc_u_stalker_militari_antigas_1</icon>
		<map_icon x="1" y="2"></map_icon>
		<bio>Рядовой солдат. Детальная информация отсутствует.</bio>

		<team>Soldier_sniper</team>

		<class>aes_x</class>
		<community>military</community> <terrain_sect>stalker_military_terrain</terrain_sect>

		<rank>900</rank>
		<reputation>0</reputation>

		<snd_config>characters_voice\human_03\military\</snd_config>
		<crouch_type>0</crouch_type>
		<panic_threshold>0.0</panic_threshold>

		<visual>actors\militari\stalker_militari_antigas_1</visual>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj = 1 \n
			wpn_sig550 \n
			ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml" \n
		</supplies>

#include "gameplay\character_criticals_6.xml"

		<start_dialog>hello_dialog</start_dialog>

		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
	</specific_character>
<!---------------------------SOLDIER SNIPER---------------------->
	<specific_character id="aes_x_2" team_default = "1">
		<name>GENERATE_NAME_private</name>
		<icon>ui_npc_u_stalker_militari_antigas_1</icon>
		<map_icon x="1" y="2"></map_icon>
		<bio>Рядовой солдат. Детальная информация отсутствует.</bio>

		<team>Soldier_sniper</team>

		<class>aes_x_2</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>

		<rank>900</rank>
		<reputation>0</reputation>

		<snd_config>characters_voice\human_03\military\</snd_config>
		<crouch_type>0</crouch_type>

		<panic_threshold>0.0</panic_threshold>

		<visual>actors\militari\stalker_militari_antigas_1</visual>
		<supplies>
			[spawn] \n
			wpn_walther \n
			ammo_9x19_fmj = 1 \n
			wpn_sig550 \n
			ammo_5.56x45_ap = 1 \n
#include "gameplay\character_food.xml" \n
		</supplies>

#include "gameplay\character_criticals_6.xml"

		<start_dialog>hello_dialog</start_dialog>

		<!-- <actor_dialog>esc_stalker_talk_level</actor_dialog> -->
	</specific_character>


</xml>